Admin Admin
Número de Mensagens : 150 Idade : 35 Data de inscrição : 18/11/2008
| Assunto: comandos para ajudar na jogabilidade Ter Nov 25, 2008 3:23 am | |
| cl_cmdrate "101" cl_interp "0.01" cl_interpolate "1" cl_lagcomp_errorcheck "0" // Disables lagcompensation error checking, only needed if you're having any registration/loss/choke problems. cl_lagcompensation "1" cl_updaterate "101" cl_smooth "1" cl_crosshairscale "2800" rate "25000" mp_decals "0" // How many player sprays will be shown. cl_drawmonitors "0" // Disables the rendering of ingame "monitors" which contain 3d rendered images. cl_ragdoll_physics_enable "0" // Disables ragdoll. cl_show_splashes "0" // Disables water splashes. cl_phys_props_enable "1" // Enables Phsyics Props. cl_phys_props_max "50" // Maximum amount of Physics props allowed. cl_forcepreload "1" // Forces the game to load all texture and model information into memory on map load. cl_restrict_server_commands "0" // Compatible/needed with serverplugins r_decals "0" // Disables decals. r_drawbatchdecals "1" // Enables the rendering of decals in batch. r_decal_cullsize "9999" // Any decals under this size are not rendered. r_rootlod "2" // Base lod of the model in the memory. r_lod "-1" // Different level of details on models. -1 = Variable at distance. 0 = None. 1 = Minor. 2 = Less minor. r_modellodscale "1.0" // The transitioning power of LOD. r_drawmodeldecals "0" // Models decals, I.E. Blood. r_shadowmaxrendered "32" // Max shadows the game will render. r_shadows "0" // Disables shadows (Change to 1 if you like them.) r_shadowrendertotexture "1" // Rendered the shadow texture causing it to match the player model. r_dynamic "0" // Disables dynamic lights. r_propsmaxdist "1200" // Max distance at which props are rendered. r_drawdetailprops "1" // Enables the rendering of detail props. r_occlusion "1" // Enables the Model Occlusion system. r_renderoverlayfragment "0" r_3dsky "0" // Disables the rendering of 3d sky boxes. r_waterdrawreflection "0" // Disables the rendering of water reflections. r_waterforceexpensive "0" // Forces cheap water. r_drawflecks "0" // Disables the sparks and dirt from bullet impacts. r_eyes "0" // Disables eyes in models. r_teeth "0" // Disables teeth in models. gl_clear "0" // Disables the gl_clear convariable! mat_monitorgamma "1.6" // Lower the number the brighter the screen. Only works in fullscreen. mat_disable_bloom "1" // Disables bloom effects. mat_hdr_enabled "0" // Disables HDR. mat_hdr_level "0" // Double Disables HDR. mat_specular "0" // Disables Specularity on objects. mat_picmip "2" // Changes the resolutions of textures when they're loaded into memory. May improve FPS on graphics cards with low memory sizes. mat_antialias "0" // Disables the use of multisampling to smooth out edges. mat_bumpmap "0" // Disables bump mapping. mat_clipz "0" // Disables optimized Z-Buffer rendering. mat_compressedtextures "0" // Disables texture compression. Users with low amounts of system memory should turn this on. mat_mipmaptextures "1" // Enables the use of mipmapping to make textures look smooth. mat_reducefillrate "1" // Reduces the fillrate when the game is run in DXLevel 8. mat_trilinear "0" // Disables the use of Trilinear mipmapping. mat_wateroverlaysize "8" // Sets the resolution of water distortion. Must be multiple of 8. violence_ablood "1" violence_agibs "1" violence_hblood "1" violence_hgibs "1" net_graph "3" // Enables net_graph (Required in SS round) net_graphpos "2" // Adjusts netgraph position-set between 1 and 3. | |
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Convidad Convidado
| Assunto: Re: comandos para ajudar na jogabilidade Seg Dez 15, 2008 5:28 am | |
| Bom post admin... Vou ver se consigo aumentar os meus fps em alguns maps tipo train e nuke, que baixam muito e "arrasta" um bocado :/
Abraço |
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Cyb3r
Número de Mensagens : 12 Data de inscrição : 08/12/2008
| Assunto: Re: comandos para ajudar na jogabilidade Ter Dez 16, 2008 9:13 am | |
| - Ace escreveu:
- Bom post admin...
Vou ver se consigo aumentar os meus fps em alguns maps tipo train e nuke, que baixam muito e "arrasta" um bocado :/
Abraço pra mais fps, se tens uma gráfica nVIDIA tens o painel de controlo da nVIDIA, la poe os gráficos de qualidade para desempenho, e desactiva a sincronização vertical ou "vsync", o vsync analisa cada FPS, tiras isso para de analisar e aumenta os FPS um pouco, tipo eu jogava a 40, 60 fps, agora jogo a 100 : ) ah, e os FPS dependem muito do teu processador, quanto mais forte, mais FPS tens | |
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Convidad Convidado
| Assunto: Re: comandos para ajudar na jogabilidade Ter Dez 16, 2008 10:01 am | |
| Brigado pelo post, mas ja percebi o que se passava... Andei uma semana a jogar com a bateria em poupança de energia :/ lool
Já jogo a 100fps again^^
Abraços |
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Conteúdo patrocinado
| Assunto: Re: comandos para ajudar na jogabilidade | |
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